Ubisoft has 'paused' advertising on Twitter

ANKARA, TURKIYE - OCTOBER 06: In this photo illustration, the image of Elon Musk is displayed on a computer screen and the logo of twitter on a mobile phone in Ankara, Turkiye on October 06, 2022. Muhammed Selim Korkutata / Anadolu Agency
(Image credit: Getty Images)

Ubisoft has confirmed that it has ed other major companies who have paused advertising on X, the social media platform formerly known as Twitter, following a Media Matters report which claims that the platform has been running ads for companies including Apple, IBM, NBCUniversal, and Comcast owner Xfinity next to pro-Nazi content. X denies that regular s will see such ads next to extremist content, claiming that Media Matters intentionally manipulated a feed to produce that result.

The list of companies who have halted activity on X is long and potentially extremely damaging for a platform struggling with a decline in advertising revenues: IBM, Apple, Disney, Warner Bros, Lionsgate, NBCUniversal, Xfinity, Sony, and others have all opted to stop running ads, at least temporarily.

Ubisoft is the first major game publisher we're aware of that's made the move. A rep confirmed the decision, first reported by Axios, in a statement provided to PC Gamer, although no further details, including a reason for the pause, were shared. According to the Axios report, Ubisoft had been running ads for Assassin's Creed Nexus VR on X.

X owner Elon Musk's tenure at the head of the company has seen a rapid decline in both s and valuation, driven by a refusal to moderate content and Musk's own increasingly overt embrace of Sony to end X integration in their games and consoles, but this is something different: A large-scale exodus of major rs, pushed away by the alleged appearance of their ads next to pro-Nazi content.

X CEO Linda Yaccarino pushed back on the Media Matters report, and called on s (and, I would imagine, rs) to "stand with X."

"Not a single authentic on X saw IBM’s, Comcast’s, or Oracle’s ads next to the content in Media Matters’ article," Yaccarino tweeted. "Only 2 s saw Apple’s ad next to the content, at least one of which was Media Matters."

(Image credit: Linda Yaccarino (Twitter))

X has since filed a lawsuit (via BBC) against Media Matters over the report, accusing it of "threatening X's relationships with massive multinational rs and global publishers." It also acknowledges that ments from major brands appeared alongside "fringe content," but says it only happened because Media Matters manipulated the s it follows "to manufacture an inorganic experience aimed at creating controversial content and big-name rs."

"Media Matters set its to follow only 30 s (far less than the average number of s followed by a typical active , 219), severely limiting the amount and type of content featured on its feed," the X lawsuit states. All of these s were either already known for posting controversial content or were s for X’s rs.

"An internal review by X revealed that Media Matters’ started to alter its scrolling and refreshing activities in an attempt to manipulate inorganic combinations of ments and content. Media Matters’ excessive scrolling and refreshing generated between 13 and 15 times more ments per hour than would be seen by a typical , essentially seeking to force a situation in which a brand ad post appeared adjacent to fringe content. Eventually, through intentionally evading X’s multiple safeguards by curating the content on its feed and then repeatedly attempting to create pairings of ments for major brands with controversial content, Media Matters finally achieved its goal."

I've reached out to Activision, Electronic Arts, and Xbox to ask if they're planning to follow Ubisoft's decision to suspend advertising on X, and will update if I receive a reply.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he ed the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.