Elden Ring Nightreign hits 3.5 million copies sold in just 5 days, with 7.5% of players already managing to beat all the Nightlords
That's a lot of work in not a lot of time.

FromSoftware announces that 3.5 million copies of Nightreign have been sold.
"On the dawn of the fifth day, 3.5 million Nightfarers took up arms against the Night in Elden Ring Nightreign," FromSoftware says in a social media post. "We are ever grateful for your ion."
On the dawn of the fifth day, 3.5 million Nightfarers took up arms against the Night in #ELDENRING #NIGHTREIGN.We are ever grateful for your ion. pic.twitter.com/WZm830eXgsJune 3, 2025
3.5 million copies sold is undoubtedly a monumental shift but given how well Nightreign performed at launch the number is hardly surprising: 2 million people bought and played Nightreign in its first 24 hours. It also clocked in at over 300,000 concurrent players on its first day, according to SteamDB, and since then it's sat between 100,000 to 300,000 players consistently.
Out of Nightreign's 3.5 million players, just 7.5% of players have managed to defeat all of the Nightlords. You might think that percentage would be higher, given the sheer number of people playing the game, but this is a FromSoft game and defeating all eight bosses is no easy task—some of the big bosses are relatively easy to overcome, like Maris, Fathom of Night, but most of the Nightlords are excruciatingly difficult.
Out of Nightreign's 3.5 million players, just 7.5% have managed to defeat all of the Maris, Fathom of Night, but most of the Nightlords are excruciatingly difficult.
Only 70% of players have bested the first boss, Nightreign's game director who managed to solo all the Nightlords without the use of relics.
But I'm sure that as time goes on and more players arrive, and as existing players get their heads around all the final bosses, the success rate will slowly tick up. Either that or FromSoft will release an update which nerfs all the Nightlords making the whole ordeal slightly easier.
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Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they're not screaming or hiding, there's a good chance you'll find them testing their metal in metroidvanias or just iring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.
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